One of God's own prototypes. A high-powered mutant of some kind never even considered for mass production. Too weird to live, and too rare to die.” -Hunter S. Thompson


Showing posts with label Godlike. Show all posts
Showing posts with label Godlike. Show all posts

Saturday, March 16, 2013

A Righteous Infliction of Links Manifested by an Appropriate Agent

You're always gonna have problems lifting a body in one piece. Apparently the best thing to do is cut up a corpse into six pieces and pile it all together. And when you got your six pieces, you gotta get rid of them, because it's no good leaving it in the deep freeze for your mum to discover, now is it ? The I hear the best thing to do is feed them to pigs. You got to starve the pigs for a few days, then the sight of a chopped-up body will look like curry to a pisshead. You gotta shave the heads of your victims, and pull the teeth out for the sake of the piggies' digestion. You could do this afterwards, of course, but you don't want to go sievin' through pig shit, now do you ? They will go through bone like butter. You need at least sixteen pigs to finish the job in one sitting, so be wary of any man who keeps a pig farm. They will go through a body that weighs 200 pounds in about eight minutes. That means that a single pig can consume two pounds of uncooked flesh every minute. Hence the expression, "as greedy as a pig".                                                   
                                                        -Brick Top (Snatch)

What a bloody brilliant movie Snatch was. Not that the former has anything to do with this post nor the mini review of the NEMESIS rpg that you can read HERE. No what this post is about is me doing you ORE game masters a favour. Below are a bunch of links I thought might prove useful for the NEMESIS system all in one handy dandy place. No thanks needed, thats just how I roll hombres. In particular the links to the character sheets will prove pretty useful since the core rules don't seem to include any. The NEMESIS in a nutshell from the totally rad Swords Against the Outer Dark blog looks like it will also come in pretty handy. If your reading this and you have any additional links let me know and I can add them to the list.

NEMESIS RPG Tools & Links

Thursday, March 14, 2013

My New Nemesis


Published in 2006, NEMESIS is a generic horror RPG that uses a hybrid of the One Roll Engine (ORE) rules from Godlike, and the Madness Meter from Unknown Armies. Created by Greg Stolze and Dennis Detwiller this 52 page PDF can be Downloaded free of charge HERE.

The rules are an interesting twist on dice rolling mechanics. The One Roll Engine utilizes solely d10s and is designed to provide all the information needed in one roll. Task resolution is done by rolling a dice pool (maximum 10 dice). Dice pools are created by taking the skill you want to use (skills are rated in dice with human average of 1-5) and adding dice from from one of six associated ability scores (the 6 scores are rated in dice with human average of 1-5). Success is determined by making matches. The height and width of your roll determines how successful you are at an action. Width equals how many matching dice you have, hight equals how high those matches are. So for example if you rolled a pool of 8 dice (for example 4 for the Body ability, 4 for Martial Arts skill) and got a 4, 7, 8, 4, 6, 9, 4, 1, your roll would be noted as 3 x 4 or a width of 3 and a height of 4.

The other interesting mechanic is the Madness Meter. This was first seen in the Unknown Armies RPG and functions as a way of tracking a characters mental health. There are four gauges that track: Violence, the Unnatural, Self, and Helplessness. Characters can become hardened to sanity blasting effects or become unstable and descend into madness. I feel like this system helps emulate real life mental trauma better than say the Call of Cthulhu sanity system.

The core mechanic is relatively simple and with additional rules adding layers of complexity. The system itself seems to lend itself to tinkering and seems like they would be able to handle most if not all genres without a problem. While technically there seems to be enough here to run a game and its available free I personally feel like the NEMESIS document is incomplete. It feels like there should be a little more meat on this things bones. A minor thing but I feel it bears mentioning. Lastly these days I find myself more and more of the mind that RPGs should be setting specific as opposed to being generic. Again just an opinion. Lastly there is a Call of Cthulhu/Godlike Conversion Document available for download that would work well as a guide for converting the massive back catalog of Chaosium material out there.

Final thoughts. This seems like a very cool system. I feel like it captures that line between the crunch and rules light system I'm looking for. I defiantly wanna tinker around with the rules a bit and see what I can do with them. In particular I think they would make a great replacement in a Call of Cthulhu campaign.