One of God's own prototypes. A high-powered mutant of some kind never even considered for mass production. Too weird to live, and too rare to die.” -Hunter S. Thompson


Friday, March 8, 2013

My Lovecraftian Menstrual Cycle


I've been on a Cthulhu kick lately. This seems to happen on a regular basis. I seem to suffer from some kind of horrid Lovecraftian menstrual cycle. When it hits me I feel a crawling in my gut, a cold shrivelling of my balls as they retract inside me, and a feverish hammering in my head that threatens to tear the womb of my imagination apart, and bleed horrible half-formed mutant ideas on the floor. These ideas reek of rotten fish and non-euclidean geometrical dimensions, slick with the after birth of knowledge mankind was not meant to know...

Gross. I know. Being me is hard.

This most recent bout was brought on when I made a few RPG purchases at my favourite PDF one stop shop Drive Thru RPG. I picked up from ARC Dream Publishing:



Now my mind is on fire with ideas that I would like to share in the coming days in the form of sperated blog posts. So what can you readers expect ?

First up Delta Green. I'd like to do a review on each of the PDFs DG:Targets of Opportunity, and DG:Eyes Only. Secondly I had some thoughts and ideas on how I would go about setting up a Delta Green campaign.

Secondly I wanted to write about Call of Cthulhu and the Escape from Innsmouth campaign. Why and what does this have to do with anything aside from being Lovecraftian ? Well I'll get into that in it's own blog post. The short answer is that because Delta Green has it's origins in the Raid on Innsmouth. Whenever I think of running Delta Green my thoughts invariably come back to Escape from Innsmouth. Now I have some ideas on how I would like to run this and things I would do to make this a totally awesome and memorable campaign.

Lastly the NEMESIS rpg (A.K.A the horror version of the one roll engine game system, or Dark ORE). The system is free and I'll let you know what I think of it, and how/why I plan on using it in the future. I will also cover horror roleplaying in general, my experiences with the genre in the past and what I'd like to experiment with in the future.

The ultimate goal here is to provide other GMs with ideas that they could use to run there own games, and provide some useful information. Some of this is me trying to document some experimental ideas I want to try out. All in all I have a good 3 to 6 blog posts lined up here that should be useful to others as opposed to me talking out of my ass here for the sake of hearing my own voice.

In the mean time pass the Elder Sign strength Midol. I'm feeling another wave of cramps coming on of the Shub-Niggurath, Black Goat of the Woods with a Thousand Young variety. 

3 comments:

  1. Hey, serendipitous! I was checking out Nemesis a few years ago (when there was still a website for it) and recently started looking at it again as a drop in replacement for BRP.

    I'm planning to run a short Delta Green game with it to test it out. It's going to be a bit of work to convert stats from BRP to ORE but I think it'll be worth the effort. The sanity rules should allow for a longer-term game without the SAN-loss death-spiral of BRP CoC.

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    1. Hey thanks for reading the blog. My biggest problem with CoC was the combat system. In theory the sanity system was ok, but I found myself feeling as if it was lacking somehow. The madness meters fix some of this by adding multiple axis as well as a consequence for being successful (the harding effect). Good luck on your Delta Green test. I'd love to hear about your thoughts on it after.

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    2. No problem, man, thanks for writing it. My own blog is sadly neglected due to, well, lack of writing discipline ;), yours has some great stuff to read.

      If you're looking for any oddments for Nemesis check out the Project Nemesis website via the Wayback Machine. You need to poke around a bit but there's some useful stuff in the downloads section and a pile of inspiring reading in the Delta Green and Nemesis sections.

      You can also find a few Nemesis goodies here.

      I'll post something about Nemesis on my blog once I've gotten things together a bit more. I'm still gathering resources, but I've put the word out to one of my groups that I'm looking to run this (if I don't get someone else interested I'll just spin my wheels.)

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