Game over man! GAME OVER! |
Games
Workshop has been on a tear pumping out board games new and old. One game that
I was super excited about getting was Space
Hulk. This two player game (sad face) pits the Blood Angels chapter of the
space marines against Genestealers that are infesting a space hulk that is
moving dangerously close to a new planet to spread their infestation. DEATH TO
THE XENOS!
The Contents
Like Wizards
of the Coast, Games Workshop knows how to make pretty games. Everything in this
set is of high quality and really nice to play with and read. The cardboard
pieces that make the board are of an extremely thick cardstock with a nice
raised aspect that will last a life time of play and look amazing when set up.
The miniatures are the snap together kind and not as detailed as if they were
bought individually. This does mean they are easier to assemble allowing you to
play faster. Also, you don’t need glue, but I did glue mine to ensure that they
would stay together no matter what. Also the fact that the space marines are
red and the Genestealers are black, means that you can get away without
painting them and still be able to identify both sides easily.
Game Play
In
the game each player controls one faction and then plays out one of the 16
missions outlined in the game guide. The guide outlines how to set up the space
hulk (which ends up looking like a futuristic dungeonscape), which space
marines participate in the mission and the win conditions for both sides. Each
player takes a turn activating all their dudes with actions points. The space
marines have a lot of options and additional command points they can spend on
their turn or the Genestealers. The space marines are best when they attack
from range and the Genestealers have no choice but to move into close combat
which most times means they will rip the face off of a space marine if they can
close with them. After playing three games my buddy and I concluded that both
sides really benefit from just sitting back and waiting for the other to come
to them, which makes for a pretty boring ass game.
The Verdict
Despite
a few flaws (mostly above issue with both sides deciding to hunker down and wait
for the other to come to them), I really enjoyed playing the game. I can see a
lot of potential to expand the game. For example, it would be cool for an
option to add more factions, more equipment and new missions and especially
multiplayer options for three plus players. I saw that there are three
expansions available on the games workshop website, but the reviews I read
about them leads me to believe that they are not worth the money. All they
really do is allow you to play new space marine chapters (which I suppose is
cool). But in the 40K universe there are so many cool factions it would be nice
to see more options. I still have Deathwatch:
Overkill to assemble and play so its possible that some of the issues with Space Hulk are addressed in that game. I
would recommend this game to anyone who wants to play a relatively fast and fun
miniatures game but doesn’t want to fuss with a lot of assembly.
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