One of God's own prototypes. A high-powered mutant of some kind never even considered for mass production. Too weird to live, and too rare to die.” -Hunter S. Thompson


Tuesday, March 17, 2015

Idea to Encourage Sandbox Exploration

I found this YouTube clip interesting from a sandbox design perspective. The designer discusses about how they didn't want to just throw quests at players in order to motivate them to explore the world. Instead they tease the players by showing them interesting locations viewed from a distance as they travel from one location to another.  One more tool to add to the GM's toolbox.

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