Last weekend we played our fourth
session of PFBB. We finished off the a modified version of the free
downloadable adventure “Hollows Last Hope”. My players really
enjoyed it and starting next session (which should be next saturday)
we will continue on to “Crown of the Kobold King”. I'm excited in
part because I've been wanting to run this for a while, but also
because I really like the whole series of adventures that revolve
around the dungeon below the Dwarven monastery and Falcons Hollow.
I made some more changes to the rules.
This time it was based on hit points and healing.
First off I've changed the hit dice
characters receive. Wizards now get a d6, rogues a d8, clerics a d10,
and fighters a d12. Since those are the only classes available in the
Beginner Box, I didn’t need to worry about any of the other
classes. Every level the characters get max hp plus their
Constitution bonus or penalty as the case might be.
Lastly for healing, I handed out three
poker chips to each player. They could turn in a chip at any time to
heal themselves to full. Of course this turned magical healing on its
head. I didn’t have enough time to look into a proper solution for
that, so I told the cleric to not worry about healing spells and
instead focus on some of the other spells available. I hate that
clerics are combat medics, and I'd much rather see them focus on
things like demon hunters, or undead slayers, or whatever. In
practice it didn’t work out the way I liked. Going forward I think
I'm going to adapt the healing surges from the 13th Age
RPG.
While theres a lot I like about
Pathfinder, the rules are just too dense at this point for the level
of my kids to grasp. I know the two dad's I play with would like to
get more gritty with feats and class options, but for now I've just
had leave all that behind. No one seems to notice, and everyone seems
to have fun. The more we play the more I keep thinking I should just
move wholesale into Swords & Wizardry, which is probably a lot
closer to what where playing right now anyway.
All in all it's been a nice experience
to teach the game to a whole new generation of gamers. I even had one
girl who asked her mom if she could skip skiing lessons so she could
game, and has been harassing her to buy her dice!
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