This past summer I
watched the Avengers cartoon series on Netflix. It was a great series
and I was sad to see it end. One of the things that stuck with me was
Marvals adaptation of Norse mythology that makes up part of their
universe. I've never really been a fan of the planes and they way
they are presented in D&D. But the idea of planes as planets just
really resonated with me. I decided to hijack Norse cosmology and
twist it to my own needs.
History
According to the
Sages of the Nemitical Order, it is written that in the First Age the
Elder Gods descended from the heavens of Valtherium to the world of
Aerd. They were the progenitors of the Primordians, the first Men of
Aerd. TheElder Gods were the Lords of Law, and masters of Magic and
Knowledge. They bestowed on the Primordians many gifts, taught them
to wield magic, build fantastic cities, heal the sick, raise the
dead, and pass to this knowledge on to their own earthly children.
The celestial
children of the Elder Gods, who hailed from the heavenly realm of
Ampharion rose up in jealousy and made war with their parents. They
wanted Aerd to be theirs. This war brought about a terrible Dark Age
known as the First Cataclysm. The Primordians and their great cities
disappeared from Aerd. From the ashes of this cataclysm the
Ampharion stood victorious. Eventually after much time had passed, a
second age of peace and prosperity reigned.
The Second
Cataclysm occurred when the Lords of Chaos attacked Aerd. They
brought hulking Giants, Demons, and worst of all Dragons. They warred
with the Gods of Ampharion, The Elven Gods of Fellanthia and Elaeron,
and the Dwarven Gods of Zirquanok. It seemed for a time that the
forces of Law might win. But then the Dark Elves of Elaeron in a
surprising act of treachery and betrayal turned on the for Forces of
Law. The weapons and magic of both sides tore Aerd asunder. It seemed
all was lost until some of the Elder Gods arrived and helped to turn
the tide of the war.
In the aftermath
of the God War, Aerd underwent a second dark age. It is from the
shadows of this latest dark age that the people of Aerd are slowly
creeping out from under. The majestic time when the Gods walked and
communicated directly with the people of Aerd are no more. Some say
the Gods are dead, or at the very least have abandoned their people.
The great cities and epic magic of that time can no longer be
reproduced. Ruins and relics of the last two ages lay scattered about
the land, a legacy of a better time.
The Nine Worlds
There are nine
main worlds that make up the Cosmology of the campaign setting.
Others obviously exist by these are the ones that hold the most
importance for the setting. There are two factions, the Lords of Law,
and the Lords of Chaos. The Lords of Law hail from Valtherium,
Ampharius, Zirquanok, and Fellanthia. The Lords of Chaos hail from
Elaeron, Yotaurus, Antenoria, and Fyrrion.
Aerd
Aerd is the jewel of the nine worlds it
is at the centre of all the other Worlds, and the main setting for
the campaign world.
Valtherium
This is the home world of the pantheon
known as the Elder Gods. Few of the Elder Gods are worshiped any more
on Aerd though there are cults, or lone worshipers that can be found
scattered across the world.
Ampharion
This is the home world of the of the
current pantheon of Gods that are worshipped on Aerd. They grant
their clerics power but rarely interact directly with their
worshippers. Instead they send angelic emissaries. These Gods do tend
to meddle in the affairs of the men in order to achieve their own
goals. The Gods of this pantheon are always in conflict with one
another.
Yotaurus
This is the true home of all Giant
Kind.
Antenovus
This is a world of water and ice. All
manner of creatures of this type originate from here. Cold hearted
Gods of storms and chaos live here.
Elaeron
This is the world of all dark fey. The
court of the cruel Goddess of the Dark Elves rules here.
Zirquanok
The red and mountainous home world of
the Dwarves and gnomes.
Fellanthia
This is green forest world, home of all
the Light Fey. The Gods of the halflings and Light Elves hail from
here.
Fyrrion
The hot ash filled home world of Earth
and of Fire creatures. Foul devils serve cruel masters. This is the
Hell that all men fear. Ruled by the Lord of the Pit.
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